svn co https://svn.sourceforge.net/svnroot/substance substance
Compilation of substance shaders on both Windows and Linux is performed using Mxx_ru cross-platform build tool, which uses Ruby scripting language. So you will need them both.
After you have installed Mxx_ru, do not forget to set MXX_RU_CPP_TOOLSET environment variable. See Mxx_ru user manual for details.
Before build, ensure you have MAYA_LOCATION environment value set to Maya root path.
Now, to build substance shaders in release mode, run the following instruction set from substance project folder:ruby build.rbThat’s all! Results of the build would appear in lib folder of substance project. To cleanup build results, use the following command:
ruby build.rb --mxx-clean
Follow Mxx_ru user manual to find more information about build modes available.